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Anarchy Credits >>News2009 >> Anarchy Online: Shadowlands Blueprint #7
Anarchy Online: Shadowlands Blueprint #7

The Brink refers to the edges of all playfields in the Shadowlands. Barren, torn and twisted, it's literally the end of the world, with nothing beyond but void. Fearsome creatures roam the area, tearing at it and slowly but seeming inexorably ripping away shreds that are lost forever. These monsters are tremendously powerful and belligerent to one and all. Little is known about them, how they came to be or why they exist in this location. What is definitely clear however, is that any souls brave or foolish enough to leave the inner playfields and to venture across the transition area wherein the native flora degenerates and the fauna become increasingly hostile and exotic will inevitably face grave threats to their safety. Of course, there are certain individuals for whom this daunting challenge constitutes the very reason for going. 

This mysterious and perhaps even intimidating area is one of the new locations players will be able to explore in the upcoming Anarchy Credits: Shadowlands. Aimed for release in the early part of September, the first full expansion pack for developer and publisher Funcom's award-winning science fiction persistent state title is said to offer a journey into a strange, dark, twisted dimension filled with diverse environments and containing arcane mysteries of an ancient civilization. What is this unusual world really like? What other inhabitants are to be found there? What kinds of treasures lie waiting to be found, and what dangers lurk within? Before long, citizens of Rubi-Ka will venture into this imaginative domain to learn the answers to these and other questions first-hand. In the meantime, the team has agreed to tell us about some key aspects.

The Many Dungeons of Shadowlands

In this Anarchy Credits Shadowlands Blueprint, we shed some light on the many new dungeons found in Shadowlands. As most MMORPG fans know, we invented a Gameplay On Demand (GOD) mission system with the original AO. Here, you could generate your own mission area for yourself or your team, a feature which has remained one of the most popular in the game... and one we notice is coming up in lots of other online games. With the coming of Shadowlands, we use the experience from three years of honing GOD, enabling us to implement a greatly expanded dungeon system - this time around, with lots of twists and a unique new Shadowlands graphical look. Read on to learn more.

[Source:Original] [Author:Admin] [Date:09-07-15] [Hot:]